home *** CD-ROM | disk | FTP | other *** search
- on exitFrame
- if rollOver(6) then
- puppetSprite(6, 1)
- set the castNum of sprite 6 to cast "b054.roll"
- updateStage()
- else
- set the castNum of sprite 6 to cast "b054"
- updateStage()
- end if
- if rollOver(7) then
- puppetSprite(7, 1)
- set the castNum of sprite 7 to cast "b055.roll"
- updateStage()
- else
- set the castNum of sprite 7 to cast "b055"
- updateStage()
- end if
- mainMenuRollovers()
- go(the frame)
- end
-